Is it possible to use wireshark to troubleshoot a TCP connection? To clarify, i have looked at the FAQ/Wiki but i am overwhelmed by it, and the program doesn't seem very user friendly.
The problem i am encountering is this : I am getting very bad connections to certain players in a P2P game. All players are in Australia, the host has fiber internet, and I am the only one having problems. I have no problems with other players. This leads me to believe there is some kind of routing problem between me and these players specifically, but all tracerts that i have done (including TCP tracerts) are inconclusive as some hops are not configured to respond to ICMP or TCP requests).
I was hoping that wired shark might be able to point towards what is causing the problem, for example lots of problematic packets of some kind, or something.
Would anyone happen to know if wired shark can help, and if yes, how exactly to use it to identify the problem?
asked 13 Feb '17, 08:33