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I want to measure the jitter in the packet stream that I receive from watching a twitch.tv stream since I receive huge performance degredation as the day progresses. Since I can't use any of the telephony tools since it isn't streamed over RTP is there any way to do this with a normal(TCP/UDP) packet stream?

I've done some looking but all the answers seem to be for VoIP services.

Thanks,

asked 26 Jun '13, 08:40

Blackdragon1400's gravatar image

Blackdragon1400
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accept rate: 0%


Actually, by concept, you cannot calculate (real) jitter values if you look at the traffic at only one point. See my answer to a similar question for an explanation why.

http://ask.wireshark.org/questions/12837/udp-packets-jitter-and-delay

Regards
Kurt

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answered 26 Jun '13, 08:50

Kurt%20Knochner's gravatar image

Kurt Knochner ♦
24.8k1039237
accept rate: 15%

edited 26 Jun '13, 08:52

Your analysis makes sense, I'm going to give jperf a try. Thanks for the help.

(26 Jun '13, 08:57) Blackdragon1400
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question asked: 26 Jun '13, 08:40

question was seen: 4,618 times

last updated: 26 Jun '13, 08:57

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