I want to measure the jitter in the packet stream that I receive from watching a twitch.tv stream since I receive huge performance degredation as the day progresses. Since I can't use any of the telephony tools since it isn't streamed over RTP is there any way to do this with a normal(TCP/UDP) packet stream? I've done some looking but all the answers seem to be for VoIP services. Thanks, asked 26 Jun '13, 08:40 Blackdragon1400 |
One Answer:
Actually, by concept, you cannot calculate (real) jitter values if you look at the traffic at only one point. See my answer to a similar question for an explanation why.
Regards answered 26 Jun '13, 08:50 Kurt Knochner ♦ edited 26 Jun '13, 08:52 |
Your analysis makes sense, I'm going to give jperf a try. Thanks for the help.