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Hey everyone,

I would like to know if its possible to see the IP's of other players on a multiplayer server. If i use ip.addr == (IP Server) in the filter then the only ip addresses it gives me are mine and the servers. Does the server keeps the IP's of its players and never send it to others?

Sorry for my bad english.

Greetings

asked 20 Jun '15, 05:23

SuperVanquisher's gravatar image

SuperVanquisher
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accept rate: 0%

1
Does the server keeps the IP's of its players and never send it to others?

Easily said: Yes that is what a server does. A server does not share all his connected client with these clients. Think about a webserver.

If the server should send the connected IPs around then it has to be done by the application and not by the network layer.

(20 Jun '15, 16:39) Christian_R

It depends on the protocol they are using for the game traffic. There are (at least) two methods:

  1. relay the whole game traffic over central servers
  2. use some form of P2P protocol to let clients talk to each other directly

In case 1. you won't see the IP address of other players, as your game client will only communicate with the game server(s).

In case 2. you might see the IP address of other players. It depends on the nature of the P2P protocol.

See a similar discussion:

https://ask.wireshark.org/questions/40225/unable-to-capture-remote-ip-on-omegle-please-help

I suggest to ask the same question in a forum for the game you are interested in. I guess other users of that game should know if it's possible or not.

Regards
Kurt

permanent link

answered 21 Jun '15, 07:49

Kurt%20Knochner's gravatar image

Kurt Knochner ♦
24.8k1039237
accept rate: 15%

Thanks for the answers! This is good to know. So i guess the only way to get to people's IP through a Relay server is by actually breaking in the server?

Anyway thatnks allot for clearing this up for me!

Greetings

(21 Jun '15, 09:22) SuperVanquisher

So i guess the only way to get to people's IP through a Relay server is by actually breaking in the server?

Well yes, if you look at it that way ;-)

(21 Jun '15, 09:37) Kurt Knochner ♦

Hint: If a supplied answer resolves your question can you please "accept" it by clicking the checkmark icon next to it. This highlights good answers for the benefit of subsequent users with the same or similar questions. For extra points you can up vote the answer (thumb up).

(21 Jun '15, 09:37) Kurt Knochner ♦
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question asked: 20 Jun '15, 05:23

question was seen: 21,839 times

last updated: 21 Jun '15, 09:37

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